techniques_exposition

Technique: Exposition

One reliable and well ventured way to explicate an idea is to holistically implement it in a fictional world and explore that concept’s flourishing implications and the regulations required to bring about the world it inhabits. This sort of parable for design is terrifically potent in movie format. Films such as The Matrix and Bladerunner…

techniques_virtuosity1

Technique: Virtuosity

Out of the wide selection of possible design techniques the most intense is straight-ahead research. Singular devotion to an exploration of software or construction method allows for the discovery and introduction of avant-garde ideas. For example, what are the current techniques for 3D printing a building, according to the state of the art? The easiest…

techniques

Techniques

The word “technique”, this summer’s third requested direction of exploration, can be parsed in many ways. One initial impulse would be to explore the actual construction techniques that go into 3D printing a building, and breaking them down into topics such as rails, drones, robots, and self-assembling materials, but this seemed too straight forward. It felt…

readingResponse_emergence

Steven Johnson’s Emergence

When we come across a system that doesn’t work well, there’s no point in denouncing the use of feedback itself. Better to figure out the specific rules of the system at hand and start thinking of ways to wire it so that the feedback routines promote the values we want promoted. It’s the old sixties…

scenarios_curve

Scenario: Curve

An alternative to the sliced polygon method (see previous post) of 3D printing is to build directly from curves. As opposed to the spatial enclosures of meshes or NURBS, curves are linear with no thickness from which to reproduce as slices in the vertical direction. Printing from curves precludes the translation process from 3D object…

scenarios_mesh

Scenario: Mesh

Regardless of what software you sculpt your three-dimensional product with you will most likely have to convert your data to an STL, a file type that cleans up the 3D coordinates of your fancy meshes and your NURBS. A printable STL requires particular characteristics: closed surfaces, edges made up of two triangles, non-intersecting planes; it’s…

scenarios_subtractive

Scenario: Subtractive

A study of additive processes (see previous article Scenario: Additive) begs a look at it’s opposite, namely subtractive processes, which are a means of three-dimensional making by deleting material from a single chunk that is larger than the desired final form. Counter-intuitively, the subtractive process of color involves the combination and mixing of varied pigments,…